Review of “The Scary Maze Game” for the iPhone, iPod touch and iPad
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Reviews

We just got our hands on the The Scary Maze Game for the iPhone, iPod touch and iPad (App Store, $0.99) and here’s a quick review of it.

The idea of a maze game on the iDevice family certainly isn’t new, but this app turns a twist on traditional finger-based maze games.

In the game, you try and take a small blue block and use your finger to maneuver through a maze without touching the sides of the maze. However, at first, this can be a bit confusing.

There aren’t any instructions on what to do or how to do it. I’d think a short tutorial or animation would be nice.

Also, the blue block is very hard to “grab” with your finger and it took me literally 10 minutes to be able to just grab onto the blue block to try and move it. Yes, the app tests how steady your hands are and makes you not touch the sides of the maze, but allowing the user to “pick up” the block to move is not involved in that.

I’d also like to see some type of integration with OpenFeint integration to be able to track and share my results with others. Also, a type of leader board would be nice to have to see how good I do compared with other players.

The graphics of the app are also pretty plain – got boring very quickly. There’s a black background, with a blue block, white maze and red block at the end. I think it would be pretty cool if the colors change level – just to keep it more interesting.

What’s the scary part? Apparently there’s something at the end of level 3, but we never got there because we couldn’t grab onto the block at the beginning of level 3.

The in-app music was pretty annoying after a while, especially since the same thing kept repeating over and over again. Some better “maze game” music is available.

Finally, the question is, right now at least, is this app worth $0.99? Our answer – nope. If the developer improves some things mentioned, as well as fixes some bugs, I think this app would be worth $0.99.

The Scary Maze Game certainly has some potential with its idea, but it needs more work.